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Sébastien Audoux, Head of sports digital content - Canal+


I cannot say how many meetings I’ve attended on the topic of remote production over the past ten years, but I can tell you what it boiled down to: cost efficiency. At the beginning, the driving force behind remote production was the need to save money. Even more so in live sports broadcasting where ballooning rights fees were frightening an already troubled business model.
The concept was quite simple: instead of sending 100 people on site to produce a football game, you would send half that many people—or less—and try to maximise the usage of your HQ facilities at home. With the progress brought by fiber optics and telco hubs, it became indeed more economical to send back feeds from the individual cameras rather than dispatching an entire OB truck to fabricate the end product. This solution quickly gained a lot of popularity in larger countries hosting numerous high-end sports events and with the fiber optics infrastructure to support remote production. In Australia, Fox worked with Telstra in 2017 to build two hubs and the project may well have saved money from year one, despite the investment in the new infrastructure. The path seemed clear, it was about investing in a top notch HQ, with the latest studios and gallery along with new automation gizmos and everybody would be happy And then, COVID-19 happened. Cities, countries were put on lockdown everywhere along with the fancy HQs that took millions to build. Of course, sports stopped at the same time but television still needed to make sports shows happen while realising that remote production as we knew it could only take us so far. The truth is that high speed fiber optics, the basic tech that powered remote production, was a match made in heaven with cloud technology and new software based video production tools that would propel remote production to the next level.The truth is that high[1]speed fibre optics, the basic tech that powered remote production, was a match made in heaven with cloud technology and new software-based video production tools that would propel remote production to the next level